#19 Animated grass, lit

#18 Disable unity shortcuts in GameView

```...

#16 Research Document: Lightning-Powered Barrel Charging Mechanism

This document outlines the proposed design and operational framework of the Lightning Barrel Charging Mechanism (LBC...

#14 The Hidden Complexity of Procedural Agent Spawning

Spawning AI agents procedurally in multiplayer games involves far more than random placement. You need to coordinate tim...

#13

#12 Creating Dynamic Inventory Icons at Runtime in Unity: A Journey Through Camera Rendering and UI Optimization

*A technical deep-dive into generating real-time item icons for game inventories using Unity's HDRP and camera rendering...

#11 COLLAPSE MACHINE — Devblog

A quick look at what we built and polished this week....

#10 Networked Lazy Rigidbody System Devlog

In multiplayer games, physics simulation becomes a nightmare. Every object that can move needs to be synchronized across...

#9 Dawn

#8 DevLog - July 19, 2025

Chat System...

New Post