COLLAPSE MACHINECOLLAPSE MACHINEsince Sep 2023In COLLAPSE MACHINE - scavenge, raid, and survive a super-magnetic wasteland in co-op PvE. Hoard tesla-punk tech, mine voxel terrain, run a mobile vehicle base through shifting seasons, intercept rivals, and siege their factoriesStCost saysInitial idea was to freely walk in co-op inside the vehicle cargo hangar, while a friend drives the car over desert dunes. Solved it by hiding static colliders, while visuals render near the car. The camera sees real movement, while physics of internal objects stays stable. 💥🚕
(coming)
a tesla-punk co-op open-world imm-sim fps sandbox
Ball-AquaBall-Aquademo 20 Aug 2026Demo Launch on August 20! Roll a physics ball through tropical obstacle courses. Beat the timer, collect bubbles and stars, and chase 100% clears. Play Freeroam solo or co-op, compete in Race, build levels, and share on Steam Workshop.StCost saysI've seen many ball-rolling games recently. But all of them had terrible movement and platforms - just thin beams. I wanted to speed and jump forward, not short hops on thin platforms. That day I stumbled on the Frutiger Aero water album Alezya - Dream Island (youtube.com/watch?v=3R6beuJQkxM). Such hydrated music inspired me to make a water-themed ball-rolling multiplayer with a level editor and freedom. Spent about a month on a playable version to show as a demo. A few more months to polish and make more levels for the full release. 🔮🌊
(demo 20 Aug 2026)
a tropical ball-rolling multiplayer 3D platformer
Whomers Ate My Lawn!Whomers Ate My Lawn!released 6 Apr 2025Dive into a simple yet charming world where curious Whomers creatures dig, eat, and survive in a compact 64x64 grid. This minimalistic simulation offers a peaceful experience of watching and interacting with small digital beings as they go about their livesStCost saysInspired by RimWorld, I wanted my own small semi-afk villager-manager. Made small creatures digging the lawn. You as God restore or dig more grass. Grow plants for more carrots. All to grow the population of Whomers. Made in 1 month with MonoGame in C#. 👾🥕
(released 6 Apr 2025)
a farm of tiny pets digging lawn to find carrots
RISING BONEvRRISING BONEvRdemo 7 Nov 2021(First level demo available!) Physics based puzzle about climbing out of deep hell without any legsStCost saysQuite a challenge to implement VR physics similar to BONEWORKS. Learned more math, vectors, matrices. Level design is terrible, physics clunky, but gameplay was fun when it works. My first proper C# game, and fiancee StTaya helped by making her first 3D models in Blender. Some day we'll continue - we learned many new lessons since then. 🧗♀️💀
(demo 7 Nov 2021)
a physics VR climb out of hell without legs
#126 Is it Betrayal, if its Happy Accident?

#125 Portfolio — hired web work, and the games we make for ourselves
Hired React / Next.js work is the day job. Games are Dreaming Saints — paid from Constantine's wallet, not a client brie...
#124 This 2nd jump is impossible. He did it blindfolded.

#123 Cunning Stunts to speedrun the ball platforming

#122 Observe lobotomy edit of ball-rolling we make

#121 Who knows similar games? Looking for ball-rolling co-op inspiration

#120 Playing with friends balls never gets old

#119 Check out the volumetric balls in our game! Galaxy constellations, iridescent Opal, and Regular.

#118 Difference of 3 days vs 3 months of work

- First 3 days layed whole game foundation: html UI -> lvl editor -> roll physics -> multiplayer....
#117 Party Race Gamemode
